Jigargor

The rules of the bit

The Pullup Economy

Every promise I make on stream has a price, and the price is pullups. This is the public, canonical ruleset — the exact standard the overlay enforces live, written down here so nobody (me included) gets to rewrite it mid-bet. The page and the overlay read the same file; the numbers can't drift.

The ledger, live

Reading the ledger…

The rep standard

A rep counts only as a true-form pullup: dead hang at the bottom, chin clearly over the bar at the top. No kip, no swing, no negotiating with chat. If it needs a replay review, it didn't count.

When it counts

Debt is logged the instant a promise breaks. Reps are paid live on stream and only count when they meet the rep standard. Sub, gift, and cheer celebrations queue a weighted rep that counts the moment it's done — not before.

The debt ladder

Different ways to break a promise carry different weight. This is what each one costs.

  • 1 rep

    Death

    Every in-game death is a rep. Cheap alone, lethal in aggregate.

  • 3 reps

    Caught being wrong

    Said something confidently incorrect on stream and got called on it.

  • 5 reps

    Lost game or lost bet

    Dropped a match or a wager I publicly took.

  • 10 reps

    Broke a promise

    Said I'd do the thing on stream and didn't. The expensive rung.

The weight ladder

Support the stream and you don't get a thank-you — you get to add plates. Subs and gifts load the bar; the next rep gets heavier.

  • +25 lb

    Tier 1 sub / resub

  • +35 lb

    Tier 2 sub / resub

  • +45 lb

    Tier 3 sub / resub

  • +25 lb

    Gifted sub (each)

Bits don't load the bar yet — that rung's still being priced. When it lands, it shows up here and on stream at the same instant.

The cap

There's a daily ceiling of 100 reps of new debt. Hit it and the overlay flips to CAPPED — the obligation doesn't vanish, it rolls to the next day. The bar stays a bit, not an injury speedrun.